Complex Reverb Algorithms from the 70ies/80ies
Posted: Thu Apr 12, 2012 10:43 am
Hi,
this is my first post here, and I have to admit that I am new to DSP programming, though not to low level programming in general.
I am planning to buy the FV1 dev. board to play around.
That said I would like to get an idea of the feasible complexity of algorithms for the FV1:
Is it possible to implement algorithms from (or rather similar to) vintage digital reverbs like Ursa Major Space Station, Lexington or Quantec (FDN?) etc?
I am aware that I'm probably asking to much, but as stated, I'd like to get an idea.
rocket
this is my first post here, and I have to admit that I am new to DSP programming, though not to low level programming in general.
I am planning to buy the FV1 dev. board to play around.
That said I would like to get an idea of the feasible complexity of algorithms for the FV1:
Is it possible to implement algorithms from (or rather similar to) vintage digital reverbs like Ursa Major Space Station, Lexington or Quantec (FDN?) etc?
I am aware that I'm probably asking to much, but as stated, I'd like to get an idea.
rocket